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Originally Posted by Cheops
Can someone give an example of how an RP-only war would look like? I'm SERIOUSLY interested how that would work in GK.
And once again, I'll state that I think RP and game mechanics can be blissfully wed in GK.
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Here's my idea of a RP war.
The sides involved, get together with the RP Team, and create a story behind the war, plus they decide the outcome BEFORE IT HAPPENS.
Then, the actual war and events can go on,follow the story created, but must somehow end with the outcome decided on.
The rest is up to the creative RPing of those involved.
