
06-30-2005, 04:18 AM
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Registered User
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Join Date: Dec 2004
Location: United States
Posts: 439
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Invalid response.
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Just because you think a god sucks, does not mean it should not be fully implamented. Could this be the source of the suckiness......
Agreed a lot of things do not work about GK, but this is major issue. How hard is it to get the bow running anyway. Couldnt you take the forest bow, sub its code, update the damage, change the gfx, and walla... the bow works.
Maybe its not that simple... what is the problem with it anyway. It looks like it was allmost finished and then abandoned.
The only reason I switched to this God, was for the elven bow. Now I have the bow.. but its string is broken, and it wont shoot arrows. Makes the extra losses in wisdom, and levels to make the switch hurt worse.
Negative Suggestion; If staff thinks the bow shouldnt be so powerful, nerf it, or delete it.
Positive Suggestion; If the bow can not be implamented, why not substitute the elven boots, and the dagger of fortune. Both of these items would work very nice with Aeg's current theme.
As far as the God's being unbalanced, half of Aegs spells, and all of his divine gifts do not work, severley handicaping this God.
I would like this taken care of, because my curent game play is haulted until I know whats going to happen/ is happening. |
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