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Originally Posted by SayianOozaru
sry everyone  he mad me really mad  all i did was say that he's trying to correct everyone but his gun is mirrored, and those things don't stick out that far above the gun, like it does on the top one....then he went and tried to make me look bad  so i got pissed,......i no what he wants me to fix,.....but he coulda said it in a better way, than sayin i'm a medeocur artist or w/e and the thing with Zone, if you look at everygrenade, it's all just rotated, and every gun is just mirrored....and yes only the outlined is mirrored, but i got confused with the shading, cause it is the exact same shading as the one above...
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For the last time. My "gun" isn't mirrored like yours are. Didn't you look at the second image of the gun I posted showing how the light source stays the same in each frame? I'll post it again, below. The shape is mirrored, yes, but that's what should be done... the shading however, should not be mirrored. The shading on my "gun" isn't mirrored.
Those red canister things do stick out enough on the top of "gun", it's the perspective on the box-shape that's confusing you. Refer to the isometric view in the image below.
I wasn't trying to make you look bad, you were being a stubborn brat. I was nice... I was nice until you started trying to act high and mighty by saying my examples were bad. The examples that I went out of my way to make to try and help someone (Namely, YOU) improve their spriting skills. You got offended that someone would question your graphic abilities and decided to bite rather than being grateful for the gesture and learning something.
I wasn't being mean when I called you a mediocre artist. I was speaking the truth. If I wanted to be mean I would've said you're graphics are awful. But they're not, they're mediocre. Learn to accept that you're not the hottest thing since sliced bread. You're no Dali, buddy... There's room for you to improve, and I obviously thought you could fill that room, seeing as I took the time to try and help you along the way.
Just because Zone's graphics have messed up light source shading doesn't mean you should be able to get away with messed up light source graphics. You should be learning how to correctly shade graphics on account of light source and change Zone for the better by making sure your graphics are shaded correctly, and maybe even redoing some existing Zone graphics so they're correct.
The set of "guns" on the left have different shading from the set on the right. The "guns" on the left have been completely mirrored, shading and all. This moves the apparent lightsource as well. That's a no-no. The "guns" on the right don't have mirrored shading, giving the appearance of a static (static = stays in the same place) light source.
P.S. I suggest posting your graphics in the
Graphic Design Section of the forums before posting them here. There are alot more artists there that can help you refine and perfect your graphics... They will more than likely spot a thing or two about your grpahic that you may have missed, and maybe even teach you something useful. I know I've learned some good stuff from a few people that frequent that section.