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Old 06-27-2005, 01:57 AM
haunter haunter is offline
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Stop making one sprite and just using the 'rotate' function to turn it around 4 ways, and say it's "done".

One of the spirtes are done, but the other 3 aren't. There's such a thing as perspective, and light. You have to re-arrange the highlights and shadows on the object, maybe even re-draw some parts.

For example, I noticed on one gun you made, there was a sight, or ammo feed on the side of the gun. Both left and right sprites looked the same when in relality one should've been different. You should've had the sight/feeder partly hidden by the main body of the gun in one of the sprites. Do you understand what I'm trying to say?

Hrm, maybe this will help to explain better. I quickly drew up this gun-shaped example (attached image). Take note of the red canisters and the the shading of the main blue part. The sprites on the left are from when I made one direction, then used the "Flip Horizontal" feature in Photoshop to rotate it to face right. This is WRONG!

On the right are the sprites that are made correctly. I made the main shape, then shaded each shape seperately, then drew on the red canisters afterwards to ensure they were shown in the right perspective. This is right!

I hope this helped a bit.

P.s. This post was directed at the Saiyan fellow.

I understand your image is a bomb. You don't understand the concept of an example do you? Just because my image is of a gun-shaped thing and yours is of a bomb doesn't stop your image from being shaded wrong.

Edit:

Maybe this image will make what I'm trying to explain a bit more clear. This is a green ball on a brown handle that I drew as an example. The flashlight with the arrow indicates the direction of the light source.



See how the light source changes on the left example, and the highlight moves? Just like yours! This isn't correct. Now on the right, notice how the light source stays the same? This is correct.

P.P.S. My gun example is not flawed, Saiyan. You just cant see very well. The red things do stick out the top in all frames, the gun is just a big rectangle, so it sort of looks like it's not sticking out the top... Notice the line about a third of the way down the gun? that's where the top meets the side. Stop thinking you're such hot ****, you're not going to learn anything, or improve if you're too haughty to listen to good advice.

Unless you're talking about the actual 3 pixels. In which case, you're just a spoiled prat, and don't deserve any help. All you deserve is leading the rest of your life as a go-nowhere graphics artist with mediocre talent, and no hope of improvement.

Last edited by haunter; 07-12-2007 at 08:16 PM..
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