Quote:
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Originally Posted by Stefan
setlevel2 works the same like always, it converts to precision of 0.5
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Hm, well, I've noticed that when I setlevel2 to a position I can't do it to something like 30.5, it always gets rounded down to 30, atleast under these circumstances, haven't got the time now to test it differently, will do tomorrow.
A system NPC triggers grab when pressing A, following code doesn't warp correctly:
function onActionGrab() {
setlevel2("level.nw", 30.5, 30.5);
}
I get sent to 30, 30.
Additionally, check out fry_v4bug.nw on #gscript, setimgpart(i); in NPCs makes the images act weird when moving.