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- compuscount returns 0 on GS2 servers
EX: #gscript, cheetos_leveltest.nw
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It's a problem with the npcserver, I have fixed it already but I am not sure if I have uploaded the updated npcserver to all machines.
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- setlevel2 (and maybe wraptext2) convert floats to integers
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setlevel2 works the same like always, it converts to precision of 0.5
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- Scripts are not halted while reading signs (causing problems on Classic, should this be changed or should Classic change their script?)
EX: #gscript, cheetos_sign.nw. Give yourself the weapon cheetos_v4halt. In v4, the number still increases while reading signs
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It's not a bug, it's meant to be like that.