
06-20-2005, 12:43 AM
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Graal Administration
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Join Date: Jan 2000
Location: Admins
Posts: 11,693
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Ah its a little bit confusing, most of those commands are from Graal2D and exist for a long time, also you should also list the object type if you list object functions.
emoticonchar - also #E i think, its the character you typed for emoticons (Ctrl+key), this has been added before keydown2 was available
obj.sortascending() / obj.sortdescending() is sorting an array by name
worldminute, syntimeofday etc. is the for Graal3D daynight effect
waterheight - defines the z of the water on terrain (e.g. on Kingdoms)
gravity - can be set on clientside and serverside and defines how much projectiles (shoot) are moved towards the ground, default value is 2 i think, on Zone it is only 0.2 so that projectiles don't fly in a curve
requestfilesmove is for the scripted RC i think, not sure
selectedsword - gives the index of the sword weapon (not sure if its available in normal Graal but it has been used some years ago)
I will add more descriptions to the scripting commands, when you do "Graal4.exe -listscriptfunctions" it is listing all available functions and most built-in variables, and it is also giving some short description for important functions, but I haven't got the time yet to document them all. |
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