Thread: player.ip?
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  #35  
Old 06-14-2005, 11:37 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by MysticHaste
I don't think I'd like the idea, I can see how it would be useful, and I have a Dynamic IP, but The thought of logging into PlayerworldX only to have my IP Broadcast to the entire server [...] is not my Idea of Secure
1) It wouldn't be sent to other clients.
2) As far as I know, Graal already uses client-to-client communication. Meaning that your IP is already being sent to other people.

Quote:
It would be easy for a player to make a NPCs in their Playerhouses and such to lookup ip's etc
Assuming the staff on said server are idiots. In which case it would be quite easy for somebody to get your IP address from them anyway.

But this is all ignoring the fact that IP addresses are not keys to your souls! They don't grant any particular power.

Quote:
I understand that it could be extremely useful for tracking Hackers and Impersonators, but in any case you can use the RC, its just a bit more work
Yeah, manually checking every player's IP address every time they enter the server is "a bit more work".
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