Thread: Problem
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Old 06-10-2005, 05:09 PM
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HTML Code:
if (actionserverside) {
}
Is what you want.

Or, if you are using GScript2 (which it looks like you may... from that params[]).
HTML Code:
function onActionServerSide()
{
}
It also may be a better idea to do the triggeraction before the say2, as say2 probably is blocking (eg; the triggeraction does not occur until after the player has read the entire message and closed it).
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