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Originally Posted by Kaimetsu
The scripting will be muchos tricky. I'd advise that you draw the landscape with showpoly; it's the only way you can realistically make it so that characters can be behind hills, plus it would make the character positioning easier and ultimately allow you to move/rotate the camera. Currently you'd be stuck with solid color polygons, but Stefan has said that we'll be able to texture polys in the future.
If you want any help with the scripting, feel free to get in touch. My AIM name is 'kaimetsu2'.
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Actually you wouldn't be stuck with colored polygons because they'd look the same (if you're referring to 90 degree angle changes in camera view).
Or am I thinking of things wrong?