Guild houses should not really be in the warptex. Its much better wor the server when they are on the overworld, and then you can make them capturable (Like the forts we used to have on Classic).
Heras are removed, and wont be readded. One of the major feedbacks I got was that players generally didn't like them.

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Ventrue is a lot of levels, but its not really taking up much overworld space. By contrast, the brotherhood guild fort (which is not player accessible) takes up 4 levels on the overworld in total, and so looks much mor prominent. This is probably what was meant when US were told it could not be too big.
The only LAT's from Ventrue I can immediately think of are Stev and Racil, and Racil was hired by me x-x.
Im always open to feedback/suggestions, but theres some things which are not really feasible or against player interest. When I refuse those things players just ask again and again and then say I dont listen to ideas x-x.