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Originally Posted by protagonist
Alright, so wouldn't I be the best kind of person to ask about this type of thing? I know nothing about scripting
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Yeah, that's
exactly what I said. You denied it a few minutes ago, and now you're using it as the crux of your argument?
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What I do know is that, currently, NPCs and so forth are good enough for me. I don't need them to be any better
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Mm-hm. And you "need" an updated tileset?
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How do they benefit? They want something interesting. They want something interesting when the update happens. You're implying that a new GS2 function provides them with it
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No, I'm saying that new functionality allows the developers to make interesting content. That's why we
have a scripting language. It lets one person provide
many people with the ability to improve the game.
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It's snob appeal, no matter how many times you use it or where you use it
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I quote: "you use snob appeal to make people think they want these updates". I don't care what weird terms you invent - the fact is that I'm talking purely to you here, and I'm not trying to make you want anything. What would be the point? After all, you're 'quitting', right?
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Name an update that the average player would notice that isn't in newfeatures
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If it's not in newfeatures yet then it's
not finished yet. That doesn't mean it's a waste of time, or that it won't benefit the average player.
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That's fine, but it's undergoing this apotheosis at the expense of interesting additions that players can actually relate to
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No, that's exactly
why it's changing; to provide more of those things.
It amazes me that you continue this argument without even knowing what GS2 can do. What kind of "interesting additions" do you want?
Gahahahahaha. Tell that to the beta testers
