
05-26-2005, 01:57 PM
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Graal Administration
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Join Date: Jan 2000
Location: Admins
Posts: 11,693
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I have some problems to follow.
If you do trigger(action,params) it will send an event to the current npc/weapon.
If you want do a trigger for another player, you can pass the player object as parameter or you do stuff like with (findplayer(account)) thiso.trigger(action,params); which then will automatically set the "current player" once the event is triggered.
Triggering yourself doesn't make a lot of sense though, you can call the function directly. |
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