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Originally Posted by xAndrewx
I mean what does it actually do? save npcs o_o?
and how would you use it in a script what would benefit the player/npc server?
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It's an array (hence the []s), not a function. It makes it easy to pass information between clientside and serverside without needing to deal with triggeractions. It doesn't save the npc, it just saves numbers. If there was some kind of setting done on clientside, you wouldn't want to use a triggeraction every time to find out what it is when you could simply reference a variable.