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Old 05-23-2005, 03:27 PM
Tyhm Tyhm is offline
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Join Date: Mar 2001
Location: Babord, West Graal Deaths:1009 Kills:1
Posts: 5,635
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Quote:
Originally Posted by nikomi946
As far as the AC cloud level going to a Ventrue, you are also misinformed. The Catacombs have been made for a few years now. We first recieved permission from Tyhm for that location.
EEENT.
I'm sorry, that level's sacred. One cave was added ever, and that was before my time in the Nightlord Debacle. I most certainly did NOT grant permission to put something in under the AC Cloud, and in any case would not allow the cloud to be moved so much as a twip. Mostly because I knew what kinda stuff happened when I did that.

Quickly touching on the other points:
GMaps don't work with oldschool bombs and arrows on purpose, as the old bombs and arrows are so easily trainerable.
I left because I was inactive; I was inactive because I left. It hardly matters. When I tried to work on Classic I was ordered to write a press release until I lost all motivation to do anything but eat and sleep, thus I opted to give Classic to someone who would work on it, a scripting genius - Com. Who had no head for politics (much like myself) and couldn't handle the requests to hire and fire, so he gave it to Stormy.
Basically, you need a genius scripter and a genius politician, two different people, to run things. Kinda like Unixmad and Stefan - Everyone puts their hate on Unixmad, and he handles it (to varying degrees), but it takes the heat of Stefan, allowing him (for the most part) to focus on making the game work. If Stefan had to singlehandedly manage IP renewal, hardware purchases, maintenance and upkeep, backups, finances, hiring and firing webmasters, press releases, international copyright and enforcement, etcetera, we'd still be on 1.28. Which some people think would be great, but I remember when there was a year between updates, and it sucked. Graal died on the vine.

Classic's future is a paradox. We want the boring stuff worked on: We want flawless movement, oldschool bombs, and bows, and oh, let's get some signs and baddies too, maybe the old weapons again. We work on guildhouses, shrines, player houses, all the crap the server's always had too much of and will always have too much of, all the spam and filler, all the Ventrue Brothers' Content, all the stuff that wastes good developers' time with the reviewing.
Which is why Kingdoms has an automated house system. Which is laughable until you realize how much time it freed up.

I'm drifting off topic again. Back to my point: We want the old boring stuff fixed up. And not updated or personalized, but painstakingly reconstructed to the original specifications. But we don't want to do it, we want YOU to do it. And apparently most of us expect it to have been done already.
Solution? I don't know that there is one. You could part out the old quests, all the old levels one by one, then review them with a finetooth comb, work out a network of who you can trust and who you can't, spending all your time uploading for other people just to get kvetched at for it. You could nag Stefan until you expire to fix it for you, to come up with some miracle server that lets you use the oldschool stuff while you convert the new stuff, one feature at a time. You could try and hunt down the last survivors of G2K1 and steal their ClassicEsque system, but if you know how to script you'll just wind up deigning to rescript it anyway. You could block all new content until the old content's finished, or you could dump all old content and start anew with a staple gun starting with level13.graal. That is, regrettably, the most canon way of doing things; I'm told that it happened before my time, and while it makes a traveshamockery of my herculean efforts to hold together a team enough to make a cogent world map, it's The Classic Way. Delete the major works of the previous generation, then make your own to be deleted by the next in the name of Progress. I did it, you'll do it too.

That's why I'm not coming back to save you all, friends. It isn't a question of How Fast One Person Could Work, it's a question of what direction they're working in and how often they repeat themselves. It's not a hundred workers (or even ten workers) spreading out from a single point - it's three workers babbling to themselves in the dark.
Sometimes I didn't even have two other workers.

In any case, someone's bound to get angry enough to put their money where their mouth is, then things will get interesting. Whether or not Classic will survive is between the upper admins and the newer newbies.
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