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Old 05-16-2005, 05:54 AM
Evil_Trunks Evil_Trunks is offline
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Quote:
Originally Posted by Velox Cruentus
PHP Code:
  this.levelt := new[64,64];
  for (
0< (64*64); i++)
    
this.level[i%64][int(i/64)] = tiletype(i%64,int(i/64)); 
loading an entire level into a string list lagged the server a LOT when I did it before, and the new multidimensional (string) arrays seem to be a lot like string lists in disguise....
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