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Old 05-03-2005, 11:52 PM
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For Unholy nation there was the idea of making it possible to define new file types (like secure1) via the server options, where you define what should be allowed in those levels:

filerights_secure1=look,join

In the folder config you would write something like that:

secure1 *.nw

Then all local npcs in levels belonging to that file type would only be able to change the basic look of the npc, and to join classes. It would probably be more interesting to be able to allow/deny more stuff, like using more functions or allowing only special functions, or only allow to join special classes, but for the start it could at least do something against those scripts that use putnpc2 to spawn staff npcs.

At the end this could also be used to define rights for weapons or database npcs. Then we have rights for staff, and rights for the scripts
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