Quote:
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Originally Posted by Kaimetsu
Imagine if it were made of 50 atoms. Wouldn't it then be more difficult to create equivalent effects?
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Heh, that makes good sense for purpose of this debate.
My position though, is level designers cannot make good levels without at least half way decent tiles. A level designer relies on an artist to have the skill and forsight to be able to create tiles which look good and also can be used together, meaningfully, and in a variety of combinations.
A pixel artist relies on no such thing, because his medium is a pixel which can only have one solid color in it. He must use his own creativity to build that into art, into something that looks good.
A level designer's medium is created by a pixel artist, another person, and relies on that pixel artist's creativity, at least in part, to be able to use his tiles in an aestheticly pleasing manner.