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Old 04-24-2005, 10:33 AM
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Quote:
Originally Posted by Inverness
We need a way to set and access weapon attributes easier :O
like being able to put
//#ATTR<name> <value>

Would be accessable by weapons[index].attr.<name>
That, or something more dynamic. Perhaps a shared. variable prefix:
shared.a = value;
weapons[index].shared.a == value;
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