Quote:
|
Originally Posted by vahn32
What I don't understand is how a Tribes 2 server can handle 64 people shooting at the same time, but a GServer can't handle 30 people shooting at the same time and not handle the projectile collisions correctly.
My guess is that they didn't code something right (Either Stefan's or Jenn's fault, can't tell until you look at their code) or the time it takes to send packets between France and wherever the client's computer is.
|
Graal's networ protocol is inefficient vs Tribes2's network protocol.
Tribes2 was designed around people shooting at each other, Graal was not.