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Originally Posted by smurfmidgetninja
It was clientside with Chrisz and stuff but then there was God Mod and Ammo Editing with Artmoney so Jenn changed it to a serverside detection thing and all the whiney little PKers complained so they changed it back to clientside....Stupid PKers.....they should go play UN 
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What I don't understand is how a Tribes 2 server can handle 64 people shooting at the same time, but a GServer can't handle 30 people shooting at the same time and not handle the projectile collisions correctly.
My guess is that they didn't code something right (Either Stefan's or Jenn's fault, can't tell until you look at their code) or the time it takes to send packets between France and wherever the client's computer is.