
03-18-2005, 01:40 AM
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Hamma Time
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Join Date: Mar 2003
Location: North East PA
Posts: 285
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I dont know what your script looks like, post your onwall detection, but if you're using playerdir in a vecx and vecy to check for the onwall, that might be messing it up. Try using the for loop in a timeout to check for the keys 0-3 being pressed, and use that same var from the for command as the index of all vectors. |
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