
03-18-2005, 12:58 AM
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Registered User
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Join Date: Oct 2003
Posts: 66
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Actually... Luigi was he who saved me from my demise... it has simply been so long that I forgot about strtofloat()... Kaimetsu, how do I 'upgrade' to this new GScript? I know I have not already, because the x = string; did not work. But I now have another problem...
Excuse the crude ASCII (and the sets of X's), but see the following diagram:
O = player X = blocking tile
O
XXX
XXX
XXX
If my player were to go down continuously, running into the blocking tiles, and then (while pressing down) hit left or right, the ganis would mess up, because it is constantly checking the onwall (which is hitting the blocking tiles) and setting the gani to idle, whereas there is no blocking tile to the left or right, so it sets it to walk, and so because it constantly switches between idle and walk, it looks like it is frozen in the first frame of walk. So... know how to fix that? Should I post my code? |
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