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Old 03-09-2005, 02:59 PM
jake13jake jake13jake is offline
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Quote:
Originally Posted by Kaimetsu
No, I don't think so.
Can you present a feasible method?
Sortof like how gmaps are expected to load quickly....

The most I can do with my programming is draw maps out of text and have the player (the character "@") run through it collecting or fighting NPCs. This is mostly because I don't know what to do to draw graphics. I am not so good at programming (self proclaims a "beginner").

How much memory would re-reading the section of tiles/images that a light is on take?

My normal thinking would say make another thing and add up all the alpha. This would probably take a lot more memory.

Last edited by jake13jake; 03-09-2005 at 03:18 PM..
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