
03-03-2005, 11:25 PM
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Registered User
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Join Date: Oct 2003
Posts: 2,712
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GK is dying because...
1) Lack of events
2) Lack of staff, or atleast staff interest
3) Lack of productivity
4) Lack of item flow (so many people have quit that possess items that you cant find around anymore, and that has stopped the item flow (trading/selling of the item))
5) Lack of things to do
6) Lack of stronger monsters
And one of the main reasons..
**The fact that it requires gold time, which will require people to always upgrade for something that they dont feel is worth upgrading.
Thats what I've heard from the players. |
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