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Originally Posted by jake13jake
If I only had a quarter for every time this was suggested.
The idea is good, but I don't think anyone's up for it. I think 2-layer levels (upstairs/downstairs) would be good at the least.
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You know this could be VERY easily scripted instead of implementing two layers of tileset, if you had some way of cutting parts of non-board images out of the level. Then all you'd have to do is add a floor=# string to the player, and if the floors weren't the same for two different players, they couldn't dish damage to eachother using swords or something. This would be really nice to have. I know I made an invisibility gani (has no images) for Classic for players travelling under a bridge or segment of land. It still shows the nickname of the player, though, because the level board always draws under things.
Now that I think about it, it could be more complex to cut out parts of showimgs unless you rescript nick names, etc.