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Originally Posted by Polo
Massokre : I already told you that onwall2 did not exist when I did the movement and that I plan to redo it with the width fix included.
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I know, I wasn't trying to use that against you. I have one little bug I have to work out in my movement still that I just found. It is an offspring of the bug I evaded by adding a rounding script to playerx,playery. I will have to make sliding have it's own wall check which I tried to avoid.
Okay, It was just replacing variables from the regular onwall check into the slide onwall check so it's fixed now. If only my internet would stop breaking on intervals so I could actually post this edit.. I would hope that my movement supports all corner-sliding variables up to 1 now.
Nope, that didn't work yet, although it worked in one direction so if I find out why it worked for one direction I can find how i can get it to work for the other directions.