Thread: ETA on revamp?
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Old 02-13-2005, 12:23 PM
busyrobot busyrobot is offline
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Quote:
Originally Posted by MasterNuke
O.o It has been a week. Is there a problem?
I've had a lot of work irl but I've made good progress on the castle so far, here are some screen shots:

If you notice the artifacts on the shorter towers (white lines and edges) they are just showing up because that graphic is still cached offline. Its been fixed in the file.
As soon as I can, I hope to get scripts that let people walk around on the battlements and on the second floor of the castle keep part.

I need to upgrade the tiles for the inside of the castle, and then get the new levels to add for that inside. When we do that, we'll have to pick up all the stuff lying around inside the castle, because I am not sure what happens to items if you completely change the gmap and all that.

I'd have uploaded it to debug but I need to integrate the changes to the newer map files (addition of the stocks) because the files I had from editing before were a bit out of date.

What do people think of the knew look? The grounds are much larger, we can have a supply building to the left of the castle keep, there is room for that built in.
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