Quote:
Originally Posted by falco10291029
hmm, doesnt seem to be working, through debug maneuvers the problem seems to be that the monster isnt recieving the flag....
NPC Code:
if (actionserverside) {
callnpcs strtofloat(#p(0)),move,#p(2),#p(3);
}
|
Try changing 'callnpcs' to callnpc