Quote:
Originally Posted by Kaimetsu
It seems like the only time it can have an effect is if two people with flamethrowers are fighting each other? In that case it would be like the first person to score a hit would win the fight (especially if the other guy doesn't immediately realise that he's on fire), which seems kind of unfair.
I guess there are other ways to make the flamethrower more interesting. Maybe it should explode if somebody is wielding it when they die? And it leaves flames on the ground for a while, stopping people from walking over that area.
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The guy with the flamethrower is set on fire if a projectile hits him, then if he uses the flamethrower he will explode. I will probably remove that, and also add the explosion idea (which puts fire around you) and the fire-out thing when you unequip it.