Quote:
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Originally Posted by Sildae
It is a division by "clientside", which looks like a global floating point variable.
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*Alarm* Unqualified support attempt detected *Alarm*
He was talking about //#CLIENTSIDE obviously, if you didn't know then i would think twice about helping others... If you did and you were saying that just to spite him, that's not wanted either.
For Arnack:
Generally clientside scripts are for displaying things like Inventories (Q menus), GUIs like health meters and clocks, and controls player movement. Serverside scripts are for things like changing gralats, setting player parameters, and warping. Many things that require serverside simply won't work clientside. Good luck becoming more familiar with serverside scripting

It opens a whole new world compared to just clientside, offline scripting.