View Single Post
  #9  
Old 01-13-2005, 11:01 PM
Evil_Trunks Evil_Trunks is offline
Evil
Evil_Trunks's Avatar
Join Date: Dec 2004
Posts: 391
Evil_Trunks is on a distinguished road
Quote:
Originally Posted by Shaun
Wouldn't letters already be used for animated tiles? Such as the flower
animated tiles shouldn't require any annoying special stuff

they should just work when you addtiledef2 an animated image

Quote:
Originally Posted by Stefan
Tilesets are 2048x512 pixels and contain 4096 tiles.
With weapon script i mean you would need to put the scripting command to set the tile types in a weapon script because it would need to be done on clientside.
What is the problem with the new tileset formats exactly?
What I think he is suggesting is something to completely change the layout of the tileset tile types using a script command or server option.

like say you make this command for Graal: loadnewtilesetformat file.txt;
where file.txt contains an array of the hex numbers corresponding to different tile types
__________________

Reply With Quote