Quote:
|
Originally Posted by Kaimetsu
In that it covers a wider range of exploits, including the one described in this thread. It tackles the undesirable phenomenon directly.
|
I disagree. In this case, I see the crazy movement speed as just a symptom of all those packets being sent at once. Why tackle the symptom and not the problem? Also, can you provide some examples of these other exploits?
As far as I know, the system we already have
should catch these "modem tappers". I think the biggest problem is that many servers don't even use the speedhack detection system. A quick check of UN shows that it isn't used at all. Another quick check shows that Era is using it but has an unreasonably high value for the tolerance (290). A value of 90 should catch most speedhackers. Stefan's words were that simple lag would not set off the alarm with a value of 90. Still, if it happens just once, warn them. If it happens quite frequently, you've got an abuser on your hands.