Thread: Doragon Koden
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Old 01-11-2005, 11:50 PM
G_yoshi G_yoshi is offline
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Quote:
Originally Posted by Eagle
I've been experimenting with terrain for some time now, so mabey I could be of some assistance.

1 question : Are you useing classes for some the level components?
Currently, there are no class scripts for any NPC level objects. If there were any, it would probably be used for the trees.

Quote:
Originally Posted by Nitkizi
Hey G_Yoshi, glad to hear this project is still going on.

Hit up #gscript sometime and we can play Tribes like in the good days ;]
Sorry, Tribes and my Radeon do not get along well, nor do any other openGL games for that matter.

Quote:
Originally Posted by Slash-P2P
DK has been going for a while...I remember Master Cola (now Zeon or whatever) trying to get me a staff job as scripter and DK getting permission to use the 3d maps.

I might be interested...I must see more first...Bring back Master Cola
What else would you like to see? All I really have to show at the moment are the levels and maybe a few graphics. I've attached a character sprite I had done a while ago. I'm not real good with animation so I don't have any animations for it. I do have a couple other directions done, but that's about it. And as far as Master Cola is concerned, I've not seen him lately.

One other thing I forgot to mention! I'll also take people that are good/creative with interior levels like caves, castles, dungeons, and homes. I have a fairly complete set of house objects that work just about anywhere (outside and inside). And I have tilesets complete for all 4 settings!
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