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Old 01-05-2005, 08:08 PM
Zurkiba Zurkiba is offline
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Quote:
Originally Posted by busyrobot
First of all Brad, I never said anything bad about 2k1. If I recall, GP was asked to come back and didn't want to, Zurk has even said he doesn't want to lead a kingdom, which is for the best, he isn't really up on modern GK history.

Second, Zurk, if the kid turns out black, the kid turns out black, you don't kill the kid and try again x.X

You'll notice I said, 'roleplaying' is a close second on the list of priorities, only after having fun. Don't play straw man games with me as if I suggested GK should be a PK server.
Anytime Nappa has actually made a point I have responded to it with reasoned arguments. If he is capable of debating them then he should.

It can be summed up very simply:

Zormite: Fish heads vs Humans
NPC Code:
  Fishhead pros:                          |   Human cons:
1) consistent with old 2k1 history | inconsitent with old 2k1 history
2) increased diversity | less diversity

Fishhead cons: Human pros:
1) inconsistent with all 2k2 history | consistent with all GK RP history
2) restrictive and limiting | offers more options
3) people of Zormite don't want it | people of Zormite want it
4) distruptive - forces a 'fake' history | GK can continue to operate and grow




Pros: An element of 2k1 history is revived, and it increases diversity among the kingdoms.
Cons: It restricts zormite, reducing their flexibility. It is also not wanted by zormite, and if a kingdom is active and RPs, huge changes should not be forced on it for any reason. It is also at the expense of the current 2k2 setting - no matter how you cut it, you can't keep 2k2's history and make such a radical change that cuts to the very first days of GK.

If all you want GK to be, is a shrine dedicated to 2k1, it makes sense, but if you want an RP server, you can't just make changes like that. A handful of people who barely even play GK can say 'its always been fish' reality clearly differs, everyone who plays GK *knows* Zormite is human and has been for its entire history of GK.
Its a matter of priorities. For some reason, being 'a little more like 2k1' is more important to some people than all of GK's history. Brad and Nappa sure made their feelings clear on that topic. But if people actually want to make GK better you need to improve it from this point forward - not backward. You don't need 'fish people' in Zormite to RP, and they have been doing fine without it.

Your positions are correct for your priorities, but your priorities are out of synch of GK players, and the entire server as a whole. You can badmouth GK if you want, but it is the current dominate RP server, and while it needs work nothing is getting done by us bickering. Add to kingdoms going forward, but don't erase what it is in a vain attempt to recapture some part of the past.


If you can't debate, then there is really no point to this discussion. You are more interested in thinking you are right than listening to reason. I think though, it really boils down to priorities, and I think yours are out of synch with what is healthy for GK, as well as out of synch with the roleplaying players of GK as well.
If Graal Kingdoms was meant to just be 'fun' then it would be called Graal FUNSERVERLAWLZ. But It's not. Graal Kingdoms was made for one purpose, roleplaying.

I've redone your little "chart"
ZORMITE pros:
Consistent with 2k1 History
Increased diversity
Awesome roleplaying experience
Kingdom uniqueness
Relation to the past
Goes along with the official storyline.

ZORMITE cons:
You're not human (if you consider this a con)

---

You have ignored everything I've said, everything anyone else had said, and continue to go against what we've said to prove us wrong when you have already been proven wrong. Examples? If they can ignore 2k1 history then I can ignore their 'history'.

Recapture the past? Hardly. If I take Shakesphere and change all the names of the male protagonists to Zurkiba then that's just fine and dandy right? Well it's not. And if I did that then people would be pissed off at me.
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