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Originally Posted by busyrobot
Cool, sounds like a fun event. I think that RP admins would help but shouldn't just be there to make RPing forcive, but more entertaining. As for wars, power players pretty much fix the results of wars before they occur, so it can't really alter the storyline for the winning party if the outcome is predetermined. There needs to be a way that playing smart and the overall health of a kingdom determines the winning party - not who has the most lvled up players and items. We need to have storylines where the players can participate to improve the chances of their kingdom succeeding, and something being at stake in the plot.
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One of the good things when everybody was ~level 6, everybody could hit and hurt everybody, and if you couldn't the gap was easily crossed. Now you can't. This is a big problem, but if it's fixed it would help the RPing since even someone of say, level 10, could hurt a level 100 even though it's just a little such as 2 damage. But about 10 level 10s could take down a level 100 that way.