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Originally Posted by --Chris--
In a nutshell; Pirates stole the wands, we had a lil war, we got them back.
I agree with you. Personally I believe there should be an RP admin and fix role-playing events which kingdoms must participate in. In the case of wars, the story alters depending on the winning party.
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Cool, sounds like a fun event. I think that RP admins would help but shouldn't just be there to make RPing forcive, but more entertaining. As for wars, power players pretty much fix the results of wars before they occur, so it can't really alter the storyline for the winning party if the outcome is predetermined. There needs to be a way that playing smart and the overall health of a kingdom determines the winning party - not who has the most lvled up players and items. We need to have storylines where the players can participate to improve the chances of their kingdom succeeding, and something being at stake in the plot.