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Originally Posted by busyrobot
Now, I know I have been talking game mechanics for the last several paragraphs, but you have to admit, game mechanics like that can go a long way to making not just being but acting like a pirate a lot more appealing, and with a bit of help from the staff scripting team, it would be a game mechanic addition that is very complimentry to creating a vibrant pirate RP atmosphere.
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It's a good idea, but how long haven't we proposed similar ideas in the suggestion forums?