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Originally Posted by Androk
Having attempted to make a Playerworld myself, I know how hard it is and how much work it is.
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Making a playerworld can be simple or difficult. Usually when making a playerworld it helps if you know all of your basics. Ganis, Levels, GScript, and Graphics. If you know how to do all that put all the elements together, Such as making a new tileset, Quality levels, and "Neat" NPC's. Usually new things attract players. Such as:
* New Tilesets
* New Q-Menu's
* New Graphical User Interface's
And just a new look period.
After you have set that up, People will come, See how neat this server is and want to work there. Hiring to many staff can become a problem though. Make sure the staff you hire
know what they're doing.
To often do I visit playerworlds and just see a bunch of ignorant idiots trying to put together a quality server. Half the time spending money on a Playerworld is just a waste because it will not turn out. So try to work on playerworlds that are already up. One thing that will drive players away is
Bipolar Staff. For example:
Bill: I think you guys should improve your levels

An Administrator: WTF **** YOU *** NOOB.
People like that always drive me away from servers. I am just commenting on their craftsmenship on the levels, or graphics and they seem to ban me. Well, You have heard my opinion on this.