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Originally Posted by Raelyn
I know how to script it, but;
addtiledef <image>,<levelnamestart>,<type>;
requires a type, as you say above, 0 is default, 1 is the new one, but how do you make it tiles_inside.png?
The formatting is different for that, isn't it?
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addtiledef tiles_inside.png,<levelnamestart>,1;