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Old 10-30-2004, 12:11 PM
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It's backwards compatible, you can mix old and new scripting language, you can do stuff like
player.chat = "hello " @ #a;
As long as your server wants to support Graal v2, you will need to keep the client-side scripts in old scripting though. The only thing that is not compatible with old scripting engine right now is the use of things like "this.x" which is a simple variable in old engine, while it is redirecting to the x position of the current object/npc in the new engine, will need to check what i can do about that.
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