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Forum: NPC Scripting 01-08-2012, 05:49 PM
Replies: 8
Views: 1,754
Posted By Switch
It probably wouldn't be that CPU intensive. Just...

It probably wouldn't be that CPU intensive. Just define an area, send the coords, and clientside do all the work translating to the pointing arrow.
Forum: New Scripting Engine (GS2) 09-06-2011, 09:33 PM
Replies: 31
Views: 6,806
Posted By Switch
+ dhd<Íôüð äðøÏÏøÛÛ() - returns...

+ dhd<Íôüð äðøÏÏøÛÛ() - returns string
Thank you for the information it was very helpful.
Forum: NPC Scripting 09-06-2011, 03:51 AM
Replies: 10
Views: 1,669
Posted By Switch
It would be nice to still have the functionality...

It would be nice to still have the functionality though even if it's basic. I'd like to be able to play videos or something through Graal.
Forum: NPC Scripting 08-25-2011, 04:42 AM
Replies: 19
Views: 3,110
Posted By Switch
timevar2 is the one most people use because it's...

timevar2 is the one most people use because it's more accurate, as timevar increases by 1 every 5 seconds and timevar2 increases as fast as Graal runs, 1:1 ratio.
Forum: Code Gallery 08-24-2011, 11:30 PM
Replies: 88
Views: 49,884
Posted By Switch
http://forums.graalonline.com/forums/showthread.ph...

http://forums.graalonline.com/forums/showthread.php?t=134258087

Not exactly the same but you get the point. Anyone that wants to can make updates to it.
Forum: Graphic Design 08-08-2011, 07:48 PM
Replies: 209
Views: 51,815
Posted By Switch
Wow, I started playing in 2004. Wasted 7 years on...

Wow, I started playing in 2004. Wasted 7 years on the game.
Forum: Graal Main Forum (English) 06-15-2011, 05:19 PM
Replies: 1,110
Views: 533,271
Posted By Switch
... What?

... What?
Forum: Zone 06-15-2011, 05:18 PM
Replies: 47
Views: 5,884
Posted By Switch
What's with these players with no management...

What's with these players with no management experience becoming managers?
Forum: N-Pulse Main Forum 06-14-2011, 12:20 AM
Replies: 50
Views: 11,021
Posted By Switch
Honestly it was fun working on it. While it's...

Honestly it was fun working on it. While it's true that Chang did make it hard to work, it was a learning experience. He at least had meetings with everyone, which I liked, but those never really got...
Forum: Zone 06-11-2011, 02:51 AM
Replies: 16
Views: 2,735
Posted By Switch
Ohoho who is the new manager I wonder.

Ohoho who is the new manager I wonder.
Forum: Hello and Goodbyes 03-26-2011, 05:19 AM
Replies: 15
Views: 2,480
Posted By Switch
I give it 3, 4, maybe 5... Why do I...

I give it 3, 4, maybe 5...



Why do I feel so old to these forums.
Forum: Birthday Forum 03-24-2011, 12:50 AM
Replies: 16
Views: 2,030
Posted By Switch
It's when people feed you dirt in hope of finding...

It's when people feed you dirt in hope of finding something extraordinary.
Forum: Birthday Forum 03-23-2011, 11:51 PM
Replies: 16
Views: 2,030
Posted By Switch
Thanks everyone. Got my permit, a huge tin of...

Thanks everyone.
Got my permit, a huge tin of home made cookies, hugz, kissez, etc.
Forum: Graal Main Forum (English) 03-23-2011, 03:17 AM
Replies: 1,110
Views: 533,271
Posted By Switch
And who's to say it will be advertised on...

And who's to say it will be advertised on Facebook anyway?
Forum: Graal Main Forum (English) 03-22-2011, 04:42 AM
Replies: 1,110
Views: 533,271
Posted By Switch
Like I said, they gave up something with...

Like I said, they gave up something with potential (G3D) because of poor management. I'm not suggesting they work on it now, but that they keep giving up things and making new things, thinning out...
Forum: Graal Main Forum (English) 03-22-2011, 12:10 AM
Replies: 1,110
Views: 533,271
Posted By Switch
No I'm not. I'm saying that Graal should be...

No I'm not. I'm saying that Graal should be improved upon as a game like Eurocenter is doing with all of the other ones. Hire a few developers to make a server that is a full game, advertise it,...
Forum: Graal Main Forum (English) 03-21-2011, 08:59 PM
Replies: 1,110
Views: 533,271
Posted By Switch
I am disappointed. I came on here yesterday to...

I am disappointed. I came on here yesterday to see what was new and saw that you would be announcing something. "Okay, I'll come back tomorrow. Maybe it's G3D!"

I come on to see this crap. Instead...
Forum: Gani Construction 01-21-2011, 10:18 PM
Replies: 37
Views: 36,154
Posted By Switch
http://forums.graalonline.com/forums/showthread.ph...

http://forums.graalonline.com/forums/showthread.php?t=87192
http://forums.graalonline.com/forums/showthread.php?t=87272

The player animations that Ruins had.
The sled on UN (while frozen).
Forum: NPC Scripting 01-19-2011, 11:02 AM
Replies: 34
Views: 4,164
Posted By Switch
Which is why I made this and never used it. ...

Which is why I made this and never used it.

http://forums.graalonline.com/forums/showthread.php?t=134259144
Forum: NPC Scripting 01-16-2011, 09:24 AM
Replies: 7
Views: 2,176
Posted By Switch
True, didn't even notice that. It's so late.

True, didn't even notice that. It's so late.
Forum: NPC Scripting 01-16-2011, 09:05 AM
Replies: 7
Views: 2,176
Posted By Switch
I was outlining it for him, not actually making...

I was outlining it for him, not actually making it.
Forum: NPC Scripting 01-16-2011, 08:26 AM
Replies: 7
Views: 2,176
Posted By Switch
Something simple is looping through all the...

Something simple is looping through all the players in the level and in each loop assign a team, then switch a flag, and go to the next.

function AssignTeams() {
team = 1;
for (player object...
Forum: N-Pulse Main Forum 01-13-2011, 12:38 AM
Replies: 78
Views: 10,150
Posted By Switch
Surprise! Good luck with the baby and...

Surprise!
Good luck with the baby and everything, Slik.
Forum: Code Gallery 01-09-2011, 12:17 AM
Replies: 8
Views: 3,082
Posted By Switch
Would still require a loop. Anyways, I haven't...

Would still require a loop.
Anyways, I haven't touched this script for a while except to change all the "ruins_" to "baddie_" for anis, nor do I plan to do anything to it. People can...
Forum: Code Gallery 01-09-2011, 12:10 AM
Replies: 8
Views: 3,082
Posted By Switch
If a player walked in during any time between...

If a player walked in during any time between timeouts at 0.25 seconds it wouldn't see them if they then ran out of the area before the timeout.
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