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Search: Posts Made By: Lance
Forum: Bomy Island Main Forum 07-15-2016, 12:40 PM
Replies: 18
Views: 6,924
Posted By Lance
that's sad to hear

that's sad to hear
Forum: Bomy Island Main Forum 07-15-2016, 12:30 PM
Replies: 18
Views: 6,924
Posted By Lance
yeah

yeah
Forum: Bomy Island Main Forum 02-23-2014, 06:56 AM
Replies: 16
Views: 5,566
Posted By Lance
I no longer have access there, which means the...

I no longer have access there, which means the answer is either 'no it is not coming back, may it rest in peace' or 'someone is being silly enough to try to bring it back in some form without the...
Forum: Bomy Island Main Forum 01-26-2014, 07:19 AM
Replies: 16
Views: 5,566
Posted By Lance
We had some good times, didn't we?

We had some good times, didn't we?
Forum: Era Main Forum 01-20-2011, 11:55 AM
Replies: 44
Views: 5,917
Posted By Lance
Why not change the 'placed by' to a...

Why not change the 'placed by' to a message-on-right-click type thing instead?
Forum: Era Main Forum 01-20-2011, 06:26 AM
Replies: 44
Views: 5,917
Posted By Lance
What is the problem with grabbing the block?

What is the problem with grabbing the block?
Forum: NPC Scripting 01-20-2011, 06:00 AM
Replies: 6
Views: 1,564
Posted By Lance
Attaching the player is the usual way to do stuff...

Attaching the player is the usual way to do stuff like this, but it's not perfect. A player 'below' who is not attached could block the player 'above'. This is yet another situation where controlling...
Forum: Feature request 01-20-2011, 05:53 AM
Replies: 6
Views: 7,375
Posted By Lance
Not just could, but should! ----- Also,...

Not just could, but should!

-----

Also, I remember reading something about an onPlayerShoots serverside event, where the first parameter is the player object and the second parameter is a...
Forum: NPC Scripting 01-20-2011, 05:49 AM
Replies: 34
Views: 4,097
Posted By Lance
The problem occurs when you are including an...

The problem occurs when you are including an arbitrary account as a parameter, so a malicious player could send the wrong account to do some screwy stuff. I guess the simplest way around that would...
Forum: NPC Scripting 01-19-2011, 11:55 PM
Replies: 34
Views: 4,097
Posted By Lance
Only have time for a small comment right now, but...

Only have time for a small comment right now, but please remember that triggeractions are trusted implicitly; you have just created some functions where a malicious person could make any other player...
Forum: NPC Scripting 01-19-2011, 07:12 AM
Replies: 34
Views: 4,097
Posted By Lance
npc.anistep, if I recall correctly. By...

npc.anistep, if I recall correctly.



By passing the step as a shoot parameter (see setshootparams).



You'd have to see what options are available for accessing projectiles-in-motion. I've...
Forum: NPC Scripting 01-19-2011, 04:45 AM
Replies: 34
Views: 4,097
Posted By Lance
Use a projectile (shoot command) to throw it....

Use a projectile (shoot command) to throw it. Have the projectile handling code place a bomb NPC of your design (with putnpc2) at the destination.
Forum: Tech Support 01-19-2011, 03:17 AM
Replies: 9
Views: 1,659
Posted By Lance
Edit: It looked like it was fixed yesterday, but...

Edit: It looked like it was fixed yesterday, but I'm seeing a guest account buddy list again today. :(
Forum: Level Design 01-18-2011, 09:33 AM
Replies: 8
Views: 1,693
Posted By Lance
What's your newctf.gmap file look like? You could...

What's your newctf.gmap file look like? You could consult this page (http://www.graal.net/index.php/Creation/Dev/GMap) for an explanation of what the lines in it mean.
Forum: Bomy Island Main Forum 01-17-2011, 09:02 AM
Replies: 215
Views: 41,445
Posted By Lance
I know there were a lot of words in this thread,...

I know there were a lot of words in this thread, but I am confident you can summon the strength and willpower together to decipher them!
Forum: NPC Scripting 01-17-2011, 12:44 AM
Replies: 7
Views: 1,433
Posted By Lance
My knowledge on this stuff is a bit outdated so...

My knowledge on this stuff is a bit outdated so someone can feel free to correct me, but you could try restarting your gserver. Failing that, you might try staying out of the affected gmaps/levels...
Forum: Tech Support 01-15-2011, 01:35 PM
Replies: 9
Views: 1,659
Posted By Lance
Exclamation New accounts inherit 'guest' account buddy list?

I keep getting random PMs from brand new players (account format Graal###etc) on other servers who wonder why I am on their buddy list or who think I can help them because I have a "Staff" tag on my...
Forum: NPC Scripting 01-13-2011, 11:53 PM
Replies: 16
Views: 4,083
Posted By Lance
Thanks! I really would like to see this feature...

Thanks! I really would like to see this feature added.
Forum: Era Main Forum 01-13-2011, 08:31 AM
Replies: 67
ppa
Views: 8,073
Posted By Lance
Admins in Shades. Can't find any screenshots, but...

Admins in Shades. Can't find any screenshots, but we made a really cool jail for the most annoying trainer users and had a house near unstick me with a bunch of statues.
Forum: Era Main Forum 01-13-2011, 08:01 AM
Replies: 67
ppa
Views: 8,073
Posted By Lance
Ghost Pirate came up with AIS, at least. :)

Ghost Pirate came up with AIS, at least. :)
Forum: NPC Scripting 01-13-2011, 07:55 AM
Replies: 16
Views: 4,083
Posted By Lance
Drat! Even something simple like that...

Drat!



Even something simple like that (as long as I could toggle it on and off at will, anyway) would be fine for my purposes. Stefan, please add it!
Forum: NPC Scripting 01-13-2011, 07:44 AM
Replies: 16
Views: 4,083
Posted By Lance
Pardon the necromancy, but did any...

Pardon the necromancy, but did any player-(non)blocking functions get added since this post? Even something simple like clientside functions to control whether or not other players are blocking...
Forum: Unholy Nation Main Forum 01-11-2011, 10:58 AM
Replies: 9
Views: 1,681
Posted By Lance
Yeah, the idle disconnect affected me when I...

Yeah, the idle disconnect affected me when I tried this out last week. Between that and the unresponsive controls, I wasn't very motivated to play it again. If you can fix (or have already fixed!)...
Forum: Bomy Island Main Forum 01-10-2011, 03:25 AM
Replies: 215
Views: 41,445
Posted By Lance
Classic status, otherwise I (and most of our...

Classic status, otherwise I (and most of our staff) couldn't log in. ;)
Forum: Bomy Island Main Forum 01-09-2011, 04:31 AM
Replies: 215
Views: 41,445
Posted By Lance
I can promise it will not be an iPhone-only...

I can promise it will not be an iPhone-only server.
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