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Posts Made By:
DustyPorViva
Forum:
Bug Report
12-15-2012, 02:03 AM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Yours truly. I'm not talking about the...
Yours truly.
I'm not talking about the gass tiles. I'm talking about how the tiles are blurry, which also causes the trees(and many npcs) to blur at the edge of transparency and cause those...
Forum:
Bug Report
12-15-2012, 01:37 AM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
I realize for efficiency you are rendering lumps...
I realize for efficiency you are rendering lumps of tiles(4x4?) to textures and rendering the quads for tiles on v6. However can you look into changing the sampling for tiles to nearest neighbor and...
Forum:
Bug Report
11-16-2012, 05:37 AM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
What about some hard-coded interpolation for...
What about some hard-coded interpolation for player/NPC movement?
Forum:
Bug Report
11-14-2012, 11:23 PM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
What does it use instead?
What does it use instead?
Forum:
Bug Report
11-04-2012, 06:17 AM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Not until it supports fullscreen, I think he said.
Not until it supports fullscreen, I think he said.
Forum:
Bug Report
11-01-2012, 09:43 PM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Nah, I have absolutely no interest in memorizing...
Nah, I have absolutely no interest in memorizing a random slew of case-sensitive letters and numbers for a game I barely play anymore, especially when this little precaution does absolutely nothing...
Forum:
Bug Report
11-01-2012, 08:32 PM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Ah so it is, I must have missed that note. Much...
Ah so it is, I must have missed that note. Much better!
One thing I would suggest is looking into the whole password remembering thing. I frequently change connections between my home cable and my...
Forum:
Bug Report
11-01-2012, 07:22 PM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Text highlighting needs to be properly fixed.
Text highlighting needs to be properly fixed.
Forum:
Bug Report
10-14-2012, 03:20 AM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
I was very exact and very on-topic, and even...
I was very exact and very on-topic, and even explained in-depth how highlighting should act, and FP4 even posted a video.
I was serious when I said it was a problem enough to delay v6 as it is...
Forum:
Bug Report
10-13-2012, 07:54 PM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
That's not the right solution. It shouldn't...
That's not the right solution. It shouldn't cancel highlighting if your mouse moves out of the text area/window because it still means you have to be very precise to highlight. It should maintain...
Forum:
Bug Report
04-13-2012, 08:14 PM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Also some GPUs support DirectX or OpenGL better...
Also some GPUs support DirectX or OpenGL better than one or the other. On my current PC I can't really tell a difference, but on my older PC's openGL was unplayable, not only because of speed, but...
Forum:
Bug Report
02-29-2012, 08:36 AM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Sounds like ye ol' days of image manipulation in...
Sounds like ye ol' days of image manipulation in Graal where if the image wasn't divisible by 16 then it had all sorts of clipping and image artifacts when manipulated by light effects and such.
Forum:
Bug Report
02-04-2012, 09:58 PM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
If you run an older version of Graal(like say,...
If you run an older version of Graal(like say, Graal 1.4) it uses a different encryption for passwords in the registry, but still stores it in the same registry value as the new versions. So it...
Forum:
Bug Report
01-04-2012, 10:43 PM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Put it with Profile.
Put it with Profile.
Forum:
Bug Report
12-12-2011, 12:20 AM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Well the input still seems very sluggish.
Well the input still seems very sluggish.
Forum:
Bug Report
12-11-2011, 08:42 PM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Clicking outside of text itself(but still in the...
Clicking outside of text itself(but still in the text control) often sets the caret BEFORE the last character, instead of at the end. This often leads to highlighting missing the last character.
...
Forum:
Bug Report
12-07-2011, 11:34 PM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Highlight locking and such really needs to be...
Highlight locking and such really needs to be resolved before v6 is released, imo. Also, external windows still seem a bit bugged, as you can see from my post a few back.
Forum:
Bug Report
12-05-2011, 04:28 AM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
I removed all my weapons, but I can't access the...
I removed all my weapons, but I can't access the level to check the scripts since it's on testbed. Testbed also persistently adds a few weapons on login, but I don't think any of them have...
Forum:
Bug Report
12-05-2011, 12:24 AM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Entering the same level you're already in(for...
Entering the same level you're already in(for example via warpto) will apparently remove tiledefs and then not load them. For example, you can go on testbed and warpto 30 30 onlinestartlocal.nw and...
Forum:
Bug Report
11-29-2011, 07:16 AM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
minextent in external windows doesn't seem to...
minextent in external windows doesn't seem to function. You can see it trying to fight your resizing(you can see the window flickering to try to force its size to the minextent) but it doesn't...
Forum:
Bug Report
09-04-2011, 02:08 AM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
He doesn't seem to understand what the problem is...
He doesn't seem to understand what the problem is to fix.
If you change player looks via script on the clientside, it is never sent to the server, thus the players looks never actually change. The...
Forum:
Bug Report
08-23-2011, 07:33 AM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Attributes still aren't being sent serverside. I...
Attributes still aren't being sent serverside. I think you can test this out on UN using their tailor tools. I can't seem to change my appearance with it because even though it looks like I changed,...
Forum:
Bug Report
08-20-2011, 08:16 AM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
When you're highlighting text it still gets...
When you're highlighting text it still gets "stuck" in highlight mode if your mouse actually leaves the space of the text. This makes highlighting text way more difficult than it should be.
Also,...
Forum:
Bug Report
08-15-2011, 11:43 PM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Hmm, so it does! It would be cool if all windows...
Hmm, so it does! It would be cool if all windows were remembered, but that's not that important.
However, playerlist still isn't pulled into focus along with the main Graal window. That's fairly...
Forum:
Bug Report
08-15-2011, 02:41 AM
Replies:
1,680
Windows v6 beta test
Views:
768,017
Posted By
DustyPorViva
Window positions still aren't remembered. I hate...
Window positions still aren't remembered. I hate having to organize my windows every time I start up Graal.
Showing results 1 to 25 of 95
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