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Forum: Questions about V6 07-16-2008, 06:23 PM
Replies: 37
Views: 19,989
Posted By Ter13
Lol!

Lol!
Forum: Questions about V6 07-16-2008, 07:53 AM
Replies: 37
Views: 19,989
Posted By Ter13
Alright, Programmer, I'm going to point out a few...

Alright, Programmer, I'm going to point out a few things here:

1) It's Java, go look up Java's portability.
2) It's not Netbeans I don't know where you got that idea.
3) Graphics don't cause...
Forum: Questions about V6 07-16-2008, 07:05 AM
Replies: 37
Views: 19,989
Posted By Ter13
Dusty: The main goal is supporting the features...

Dusty: The main goal is supporting the features that the old editor does not support. However, some things are lost in translation: Such as the testplay feature, and I'm dropping baddies and probably...
Forum: Questions about V6 07-15-2008, 11:15 PM
Replies: 37
Views: 19,989
Posted By Ter13
=P I didn't get a chance to work on the project...

=P I didn't get a chance to work on the project tonight. For the most part, the meat and potatoes are finished. I still have quite a few things left to do for the expanded features.

1) Implement a...
Forum: Level Design 07-15-2008, 01:59 AM
Replies: 7
Views: 967
Posted By Ter13
I'm quite curious, when a player selects a...

I'm quite curious, when a player selects a playerworld from the start menu, they see the map of that world by default, yes? Is there any way to disable this and show something else, like a hand drawn...
Forum: Questions about V6 07-15-2008, 01:52 AM
Replies: 37
Views: 19,989
Posted By Ter13
Yeah, mine's gonna be set up a little bit...

Yeah, mine's gonna be set up a little bit differently. I'm trying to lay the framework for a few features that I've always wanted to work with.

It'll be a layered 24bpp .png-based editor that will...
Forum: Questions about V6 07-14-2008, 07:28 PM
Replies: 37
Views: 19,989
Posted By Ter13
Speaking of which, did you ever finish your...

Speaking of which, did you ever finish your editor? I saw the thread, and that was the big inspiration for me to make an editor. However, I never found a depot for it, or a release.

I'm working...
Forum: Questions about V6 07-14-2008, 03:10 PM
Replies: 37
Views: 19,989
Posted By Ter13
Why do you think I'm asking? It's about damn time...

Why do you think I'm asking? It's about damn time someone does something about it.
Forum: Questions about V6 07-14-2008, 06:23 AM
Replies: 37
Views: 19,989
Posted By Ter13
With 24 bit PNG files, one can create transparent...

With 24 bit PNG files, one can create transparent tile backgrounds, meaning, tile detail can be added without wasting tiles by putting specific backgrounds behind the detail item. There are a lot of...
Forum: Questions about V6 07-14-2008, 02:21 AM
Replies: 37
Views: 19,989
Posted By Ter13
Alright, that's very helpul, and actually answers...

Alright, that's very helpul, and actually answers almost all of my questions! Many thanks!

Is it possible to create maps larger or smaller than 64x64, or is that a set in stone limitation, that is...
Forum: Questions about V6 07-14-2008, 02:07 AM
Replies: 37
Views: 19,989
Posted By Ter13
.NW Level capabilities and file format

I'm looking for more information on .NW levels' capabilities, and have found a distinct lack of documentation on the web.

I've heard that the .nw files allow multiple layers to be used, how is...
Forum: Graphic Design 02-08-2008, 03:54 PM
Replies: 28
Views: 3,346
Posted By Ter13
Never much cared for fireworks, personally....

Never much cared for fireworks, personally. Usually, I start out in MS Paint, make a basic outline. Then I jump into Gimp/Photoshop, and do the shading using layers, that way I can easily modify the...
Forum: PlayerWorlds Main Forum 02-08-2008, 01:59 PM
Replies: 15
Views: 1,639
Posted By Ter13
It's good, dan. Thanks for the offer, but it...

It's good, dan. Thanks for the offer, but it should be simple enough to do on my own. If I have any problems in the creation, I'll definitely e-mail you.
Forum: Graphic Design 02-08-2008, 01:54 PM
Replies: 28
Views: 3,346
Posted By Ter13
Paint.net is another good one, but I don't like...

Paint.net is another good one, but I don't like Paint.net for anything more than layered pixel work. I prefer the Gimp because of the photoshop-like layout.
Forum: Graphic Design 02-08-2008, 04:05 AM
Replies: 28
Views: 3,346
Posted By Ter13
I see what you did there. And while I have my own...

I see what you did there. And while I have my own pirate personae on the internet, I understand that others aren't quite savvy enough to scour the Pirate Bay for kickin' lewtz. ;P

I was just...
Forum: Playerworld Staff Openings 02-08-2008, 04:02 AM
Replies: 11
Views: 1,021
Posted By Ter13
So... Dragonball Graal? =/

So... Dragonball Graal?

=/
Forum: Graphic Design 02-08-2008, 03:25 AM
Replies: 7
Views: 1,005
Posted By Ter13
I dunno, stephen, I kind of like the one of the...

I dunno, stephen, I kind of like the one of the guy meditating. It's a pretty spiffy robe... (If you can't see it, the robe comes up over his head. The round thing inside the top-center fold is the...
Forum: Graphic Design 02-08-2008, 03:22 AM
Replies: 28
Views: 3,346
Posted By Ter13
Or if you can't afford photoshop, you can always...

Or if you can't afford photoshop, you can always use "The Gimp".

I use Photoshop on my desktop, and the Gimp on my laptop. I do most of my developing on the laptop anyway, so I tend to use the...
Forum: Graphic Design 02-08-2008, 03:15 AM
Replies: 13
Views: 1,496
Posted By Ter13
=/ I guess I'll change it. Even though 90% of the...

=/ I guess I'll change it. Even though 90% of the time I sit down to use forums, I'm either sloshed or hung over...

*Aside: Gah! Why can't Graal just like me for who I am!?*
Forum: PlayerWorlds Main Forum 02-08-2008, 12:31 AM
Replies: 15
Views: 1,639
Posted By Ter13
Heh, thanks chompy. I know that last post made me...

Heh, thanks chompy. I know that last post made me seem a little arrogant, but I'm genuinely trying to jump into this server hosting stuff headfirst. I know that I have no idea what I'm doing, but...
Forum: Graphic Design 02-08-2008, 12:23 AM
Replies: 7
Views: 1,005
Posted By Ter13
That first one looks like an oblivion tower,...

That first one looks like an oblivion tower, except much, much, much darker. =/ I like your drawing style a lot.
Forum: Graphic Design 02-08-2008, 12:21 AM
Replies: 13
Views: 1,496
Posted By Ter13
I dunno, I don't see much of a need to have it...

I dunno, I don't see much of a need to have it "stand out more" when shown alone. I really should get some tile work done so that I can show you guys what it looks like when juxtaposed against the...
Forum: Graphic Design 02-07-2008, 11:57 PM
Replies: 13
Views: 1,496
Posted By Ter13
Yeah, I'm feeling the darkened outline, and not...

Yeah, I'm feeling the darkened outline, and not the black. I'd tend to agree with you there Tigarius. I know the sprite really isn't "Graal style", but I'm not really trying for a "Graal" themed...
Forum: PlayerWorlds Main Forum 02-07-2008, 11:49 PM
Replies: 15
Views: 1,639
Posted By Ter13
PNG format isn't all that difficult to mess...

PNG format isn't all that difficult to mess around with. The PNG file format is stored like so:

file_header
color_table
image_map
File Closure character

The color table is formatted like so:...
Forum: Graphic Design 02-07-2008, 10:11 PM
Replies: 13
Views: 1,496
Posted By Ter13
Only reason it looks like that, is the jawline....

Only reason it looks like that, is the jawline. If the jawline were squared out a bit more, it'd look alright. Unfortunately, I've only made one head for the bodies, and it just so happens to be the...
Showing results 1 to 25 of 29

 
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