Forum: NPC Scripting
10-01-2006, 06:48 PM
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Replies: 5
Views: 1,287
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Forum: Tech Support
09-29-2006, 09:14 PM
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Replies: 2
Views: 888
Padding characters in format()
It seems that format() has stopped reading the padding characters properly. Normally, something like this:
format("okay, the date is %02d:%02d",this.hours,this.minutes);
would have an output along...
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Forum: Graal Main Forum (English)
07-27-2006, 10:58 PM
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Replies: 166
Views: 13,350
Come to think of it, having a chat server with...
Come to think of it, having a chat server with games scripted with the Graal engine would be cooler. You know, something like what Jagen has been working on.
Now that I know these are just chinsy...
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Forum: Graal Main Forum (English)
07-27-2006, 10:51 PM
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Replies: 166
Views: 13,350
Okay, apparently I had to go to...
Okay, apparently I had to go to http://www.adobe.com/ and install some player thingy.
now fix those freaking array bugs! http://forums.graalonline.com/forums/showthread.php?t=67422
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Forum: Graal Main Forum (English)
07-27-2006, 10:27 PM
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Replies: 166
Views: 13,350
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Forum: Tech Support
07-18-2006, 09:15 AM
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Replies: 2
Views: 1,231
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Forum: Birthday Forum
05-08-2006, 01:50 PM
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Replies: 49
Views: 3,515
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Forum: Future Improvements
05-07-2006, 10:43 PM
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Replies: 1
Views: 844
writable attribute for tiles
If there was either an attribute that we could write to for the tile object, or if tiles could join a class, making a pathfinder would be made immensely more efficient since you wouldn't need a list...
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Forum: NPC Scripting
03-02-2006, 01:48 AM
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Replies: 12
Views: 1,794
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Forum: NPC Scripting
01-28-2006, 07:14 AM
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Replies: 14
Views: 1,659
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Forum: NPC Scripting
01-23-2006, 03:31 AM
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Replies: 40
Views: 3,753
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Forum: Tech Support
01-19-2006, 06:27 AM
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Replies: 3
Views: 907
RC2, disconnect in a channel
If you right click a name in the channel view of the player list and do a disconnect, the name will dissapear from your list untill that account reconnects to the channel. However, no affect is seen...
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Forum: NPC Scripting
01-14-2006, 10:07 PM
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Replies: 3
Views: 1,146
Circle fade in/out
I guess I forgot to post this when I made it, so here it is.
pressing f will trigger the effect, if you can't figure out how to make use of it, ohwell
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Forum: New Scripting Engine (GS2)
12-09-2005, 09:46 PM
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Replies: 17
Views: 2,280
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Forum: NPC Scripting
12-09-2005, 09:07 PM
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Replies: 33
Views: 3,666
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Forum: NPC Scripting
12-02-2005, 10:11 PM
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Replies: 16
Views: 2,034
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Forum: PlayerWorlds Main Forum
11-18-2005, 02:00 AM
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Replies: 69
Views: 4,305
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Forum: Graal Main Forum (English)
11-12-2005, 12:56 AM
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Replies: 90
Views: 5,567
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Forum: Future Improvements
11-09-2005, 11:59 PM
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Replies: 8
Views: 1,087
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Forum: Bomy Island Main Forum
11-07-2005, 04:41 PM
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Replies: 69
Views: 4,698
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Forum: Birthday Forum
11-04-2005, 09:42 AM
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Replies: 7
Views: 907
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Forum: NPC Scripting
11-04-2005, 12:12 AM
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Replies: 10
Views: 1,550
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Forum: Tech Support
10-27-2005, 03:57 AM
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Replies: 1
Views: 808
Duplicate: echoing passed multidimensional arrays
Nothing big here, atleast I'm not sure how this would affect any script other than giving garbled debug output. Anyway, when this weapon script is run:
//#CLIENTSIDE
function onWeaponfired() {
...
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Forum: Tech Support
10-18-2005, 08:20 PM
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Replies: 14
Views: 1,220
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Forum: Tech Support
10-17-2005, 02:14 AM
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Replies: 14
Views: 1,220
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