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Forum: NPC Scripting 11-15-2006, 11:41 AM
Replies: 5
Views: 877
Posted By Rick
Fixed.0000 is 0 0001 is 1 0010 is 2 0011 is...

Fixed.0000 is 0
0001 is 1
0010 is 2
0011 is 2 | 1
0100 is 4
0101 is 4 | 1
0111 is 4 | 2 | 1
Forum: New Scripting Engine (GS2) 10-16-2006, 04:50 AM
Replies: 8
Views: 1,167
Posted By Rick
Note the 'not downloadable'.

Note the 'not downloadable'.
Forum: Future Improvements 10-02-2006, 01:42 AM
Replies: 61
Views: 3,535
Posted By Rick
Too bad these forums are private property, eh?

Too bad these forums are private property, eh?
Forum: NPC Scripting 08-21-2006, 07:29 AM
Replies: 10
Views: 1,194
Posted By Rick
catchevent allows you to assign multiple buttons...

catchevent allows you to assign multiple buttons the same event.
Forum: NPC Scripting 07-28-2006, 08:03 PM
Replies: 31
Views: 3,004
Posted By Rick
GS2 scripts are compiled, so there are no scripts...

GS2 scripts are compiled, so there are no scripts to edit text out of in memory.
Forum: NPC Scripting 07-26-2006, 03:05 AM
Replies: 31
Views: 3,004
Posted By Rick
Not anymore with GS2-only servers.

Not anymore with GS2-only servers.
Forum: Era Main Forum 07-23-2006, 09:22 AM
Replies: 31
Views: 2,495
Posted By Rick
Ultimate destruction of "Old Era".

Ultimate destruction of "Old Era".
Forum: Era Main Forum 07-22-2006, 09:45 AM
Replies: 31
Views: 2,495
Posted By Rick
Never, I remade it for a reason you know :P

Never, I remade it for a reason you know :P
Forum: New Scripting Engine (GS2) 07-17-2006, 01:38 AM
Replies: 10
Views: 1,213
Posted By Rick
Don't call index 0 NULL, because it's not... FYI.

Don't call index 0 NULL, because it's not... FYI.
Forum: New Scripting Engine (GS2) 07-12-2006, 07:45 AM
Replies: 48
Views: 21,238
Posted By Rick
You're one of them. If you arn't, you should be....

You're one of them. If you arn't, you should be. Get to work wenchy! ^^
Forum: NPC Scripting 07-12-2006, 07:43 AM
Replies: 14
Views: 1,085
Posted By Rick
why are you using timeout to watch the player's...

why are you using timeout to watch the player's chat?
Forum: Tech Support 07-10-2006, 02:47 AM
Replies: 17
Views: 1,548
Posted By Rick
It's probably because the hardware in this laptop...

It's probably because the hardware in this laptop is the same - so Graal comes up with the same Computer ID for them.
Forum: Graal Main Forum (English) 06-29-2006, 11:00 PM
Replies: 20
Views: 1,437
Posted By Rick
Finally.

Finally.
Forum: Tech Support 06-22-2006, 02:51 PM
Replies: 13
Views: 608
Posted By Rick
I'm suprised Stefan is going with that now :) ...

I'm suprised Stefan is going with that now :)

I'd also be happy to see this, even though I'm not much into dev anymore.
Forum: Tech Support 06-22-2006, 12:15 PM
Replies: 13
Views: 608
Posted By Rick
GS2 automatically translates if (blah = thing) to...

GS2 automatically translates if (blah = thing) to if (blah == thing) to fix stupid people.
Forum: Tech Support 06-22-2006, 12:12 PM
Replies: 5
Views: 835
Posted By Rick
Okay, nevermind, I jumped the gun there by...

Okay, nevermind, I jumped the gun there by misreading your post... I'll re-edit this post later.



Okay, I've looked at this problem in detail.


evalFIX() works properly, yes.
eval() - the...
Forum: New Scripting Engine (GS2) 06-16-2006, 08:10 AM
Replies: 26
Views: 4,502
Posted By Rick
They might as well just do this. function...

They might as well just do this.

function SomeFunction(foo,bar){this.myarray=new[1];this.myarray[0].add("weeEe");echo(this.myarray[0][0]);}
Forum: NPC Scripting 06-13-2006, 06:28 PM
Replies: 5
Views: 716
Posted By Rick
I thought it was aniparams or aniparms ?

I thought it was aniparams or aniparms ?
Forum: Tech Support 06-13-2006, 01:57 AM
Replies: 8
Views: 748
Posted By Rick
addweapon/removeweapon only work serverside.

addweapon/removeweapon only work serverside.
Forum: New Scripting Engine (GS2) 06-09-2006, 10:23 AM
Replies: 2
Views: 863
Posted By Rick
Hello! Welcome to the scripting forum! ...

Hello! Welcome to the scripting forum!

*points at where you are and what Warcaptain was asking*

:rolleyes:
Forum: Era Main Forum 06-08-2006, 06:06 AM
Replies: 17
Views: 1,837
Posted By Rick
Core Electronics should never return as a...

Core Electronics should never return as a business that has players in it.
Forum: Future Improvements 05-31-2006, 05:25 AM
Replies: 18
Views: 1,318
Posted By Rick
My point was that clientr variables are not...

My point was that clientr variables are not requested: they are sent on connect and value updates.
Forum: Future Improvements 05-31-2006, 05:09 AM
Replies: 7
Views: 723
Posted By Rick
Soldat uses polygon shapes in the levels which...

Soldat uses polygon shapes in the levels which you can apply textures to, they tile to fill the entire polygon AFAIR.
Forum: Future Improvements 05-31-2006, 05:08 AM
Replies: 18
Views: 1,318
Posted By Rick
Wrong. clientr variables are sent to the client...

Wrong. clientr variables are sent to the client just like client variables. The difference is that the client cannot update the values of clientr variables.
Forum: Tech Support 05-31-2006, 05:06 AM
Replies: 2
Views: 568
Posted By Rick
Which logo?

Which logo?
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