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Forum: Level Design 01-31-2008, 08:48 AM
Replies: 6
Views: 1,250
Posted By Kittah
I think I might give adding some of those kind of...

I think I might give adding some of those kind of boulder/rock spire things a try up on the plateau, along with a few scarce patches of grass. If nothing else, those boulder/rock spire things are...
Forum: Level Design 01-30-2008, 07:01 PM
Replies: 6
Views: 1,250
Posted By Kittah
Yeah, that's the WIP part - I'm not sure what I...

Yeah, that's the WIP part - I'm not sure what I want to throw up there yet. More grass and trees seems bland, but I'm at a loss for what I should do with it.
Forum: Level Design 01-30-2008, 04:40 PM
Replies: 6
Views: 1,250
Posted By Kittah
WIP Classic Fun!

Seeing as my last project was lost in my current divorce (ex-wife's computer, alas!) I figured I'd try playing around and putting something together on my new computer. Here's some fun I've been...
Forum: Level Design 01-02-2008, 02:16 PM
Replies: 6
Views: 1,302
Posted By Kittah
It's more a matter of laziness than anything else...

It's more a matter of laziness than anything else :p

I'll have a look into Fireworks, though... no harm in trying out some new and interesting software.
Forum: Level Design 01-01-2008, 05:30 PM
Replies: 6
Views: 1,302
Posted By Kittah
Thanks for the tips all, but that's basically...

Thanks for the tips all, but that's basically what I've already done... it seems as though Graal just doesn't like my tile image, despite it being an 8-bit .png as required.

As far as saving as...
Forum: Bug Report 12-31-2007, 10:25 AM
Replies: 2
Views: 4,226
Posted By Kittah
Graal Level Editor Bug in Vista

I've been experiencing a (probably) minor bug in Vista since I installed Graal, but I've finally got off my backside to report it.

Basically, when I close the Level Editor it comes up with two...
Forum: Level Design 12-31-2007, 10:17 AM
Replies: 6
Views: 1,302
Posted By Kittah
Why doesn't my tileset show in the Editor?

Perhaps a stupid question and I may be totally missing something, but I'm having problems getting my tileset to load in the Graal Level Editor. Basically, it just doesn't appear in the Editor.

The...
Forum: Graphic Design 10-08-2007, 02:23 AM
Replies: 17
Views: 2,064
Posted By Kittah
...so I herd you liek mudkipz?

...so I herd you liek mudkipz?
Forum: Level Design 09-17-2007, 06:53 PM
Replies: 95
Views: 10,020
Posted By Kittah
Looking at it again and considering what I can do...

Looking at it again and considering what I can do with it, it is growing on me. If I mess up the transition between grass and dirt on the next level down from the two dirt layers it might not look...
Forum: Level Design 09-17-2007, 03:47 AM
Replies: 95
Views: 10,020
Posted By Kittah
The trees are dead boring - I know I can do a...

The trees are dead boring - I know I can do a better job on those, but am planning to do them at a later point.

I've added snow but I don't think I much like the effect. Picture below - ignore the...
Forum: Playerworld Staff Openings 09-15-2007, 07:04 PM
Replies: 28
Views: 2,366
Posted By Kittah
Fixed. Yeah, errr... good luck.

Fixed.

Yeah, errr... good luck.
Forum: Level Design 09-11-2007, 05:54 AM
Replies: 95
Views: 10,020
Posted By Kittah
Considering the last time I updated a...

Considering the last time I updated a long-abandoned work someone told me I should bump the old thread, I figured I'd do it with this one. Update!
Forum: Playerworld Staff Openings 09-02-2007, 10:48 AM
Replies: 30
Views: 2,726
Posted By Kittah
Down with inches, feet and yards! Vive la...

Down with inches, feet and yards! Vive la révolution métrique!

...sorry.
Forum: Level Design 08-31-2007, 05:32 PM
Replies: 19
Views: 2,363
Posted By Kittah
Liking it so far, though I'd probably make the...

Liking it so far, though I'd probably make the pathways through the forest a little more narrow. I've done something vaguely similar on my map, at least as far as the trees go. I did intend to have...
Forum: Level Design 08-31-2007, 05:27 PM
Replies: 22
Views: 2,464
Posted By Kittah
The levels are all pretty bare of detail at the...

The levels are all pretty bare of detail at the moment, so single-level and/or in-game screenshots probably won't be coming. If they do, remember the previous sentence :p

At the moment progress is...
Forum: Level Design 08-27-2007, 05:31 AM
Replies: 22
Views: 2,464
Posted By Kittah
I've finished up with the forest and I'm fairly...

I've finished up with the forest and I'm fairly happy with how it is now. I'll need to add in a couple more houses in the town, but otherwise the right half of the map is mostly finished, barring...
Forum: Level Design 08-27-2007, 04:02 AM
Replies: 90
Views: 10,433
Posted By Kittah
How about something like my attached thumbnail?...

How about something like my attached thumbnail? The key is to using all (or most) of the available dirt-grass tiles to make some interesting shapes. Good luck :)
Forum: Level Design 08-26-2007, 02:13 PM
Replies: 22
Views: 2,464
Posted By Kittah
And here is the aforementioned update. Fingers...

And here is the aforementioned update. Fingers crossed I'll have a chance to work on some more tonight, or at least tomorrow morning. I'm not entirely sure on the arrangement of the town, but it's...
Forum: Level Design 08-26-2007, 06:04 AM
Replies: 22
Views: 2,464
Posted By Kittah
Cheers for the comments so far - there'll be an...

Cheers for the comments so far - there'll be an update tonight I'm hoping, provided I can get internet access.

Progress is certainly being made, however!
Forum: Level Design 08-25-2007, 03:55 PM
Replies: 90
Views: 10,433
Posted By Kittah
I love it :D

I love it :D
Forum: Level Design 08-24-2007, 04:18 AM
Replies: 22
Views: 2,464
Posted By Kittah
Another map. Also just playing around.

Somewhat inspired by Darlene's thread (and severe boredom/lack of another alternative) I've begun working on a map I made months ago but never bothered to play with. You may remember the basic shape,...
Forum: Level Design 07-15-2007, 05:48 AM
Replies: 14
:o?
Views: 4,436
Posted By Kittah
I always knew Stefan had a clown nose!

I always knew Stefan had a clown nose!
Forum: Level Design 05-06-2007, 06:21 AM
Replies: 4
Views: 995
Posted By Kittah
Not a bad level. I like the path, though it could...

Not a bad level. I like the path, though it could be a little more detailed. The trees are pretty basic, but I guess it's a matter of preference as to how detailed and clumped you make trees. I like...
Forum: Level Design 04-30-2007, 05:01 PM
Replies: 40
Views: 3,263
Posted By Kittah
I think the problem is that I'm not out to...

I think the problem is that I'm not out to rediscover the wheel, or even to redesign it. I feel it works well enough and I only progress as naturally as making my levels allows. Sometimes I find a...
Forum: Level Design 04-28-2007, 02:51 AM
Replies: 40
Views: 3,263
Posted By Kittah
Read the first post genius, that's the whole...

Read the first post genius, that's the whole point. Now get out of my thread and take your bitter trash elsewhere.
Showing results 1 to 25 of 139

 
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