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Search: Posts Made By: Blah64
Forum: PlayerWorlds Main Forum 11-01-2014, 11:50 AM
Replies: 32
Views: 10,383
Posted By Blah64
eek! This is horrifying news! Thanks for...

eek! This is horrifying news!

Thanks for your service to Graal, and Good Luck with your other endeavors!
Forum: NPC Scripting 08-14-2014, 03:52 AM
Replies: 15
Views: 2,920
Posted By Blah64
There's nothing to display, it isn't displaying...

There's nothing to display, it isn't displaying any actual 'gani'. It is just running the 'gani script', which is usually particle effects. The location of the particle effects are determined by...
Forum: NPC Scripting 08-14-2014, 02:18 AM
Replies: 15
Views: 2,920
Posted By Blah64
I believe, sending params to the script is done: ...

I believe, sending params to the script is done:

player.attr[1] = "name.gani,param1,param2,param3,etc.";

then they are set as the params for onPlayerEnters() in the gani script.

As for...
Forum: NPC Scripting 08-13-2014, 06:45 PM
Replies: 15
Views: 2,920
Posted By Blah64
To initialize the script, set a player's attr to...

To initialize the script, set a player's attr to the gani:

player.attr[1] = "name.gani";
Forum: NPC Scripting 08-13-2014, 04:58 PM
Replies: 15
Views: 2,920
Posted By Blah64
are you setting attrs to the ganiscript?

are you setting attrs to the ganiscript?
Forum: Graal Main Forum (English) 08-11-2014, 02:33 AM
Replies: 1,110
Views: 535,733
Posted By Blah64
If that's the case, then just don't develop on...

If that's the case, then just don't develop on mobile devices.

If you can't afford to do something, then you can't afford to do something.

Realistically, if one doesn't have access to an...
Forum: Graal Main Forum (English) 08-10-2014, 09:44 PM
Replies: 94
Views: 16,981
Posted By Blah64
'WWII Online: Battleground Europe's forums are...

'WWII Online: Battleground Europe's forums are only for subscribers. It isn't unheard of.
Forum: Graal Main Forum (English) 08-10-2014, 07:55 PM
Replies: 94
Views: 16,981
Posted By Blah64
Oh geez! I wasn't even thinking about that. ...

Oh geez! I wasn't even thinking about that. Whichever option is taken, I would hope it includes preserving all of the threads & posts in the current forums, otherwise the loss of scripting knowledge...
Forum: NPC Scripting 02-08-2014, 06:50 AM
Replies: 6
Views: 1,639
Posted By Blah64
serverside do something like: ...

serverside do something like:

temp.clientrvars = findplayer(player.acccount).clientr.getdynamicvarnames();
for (temp.curvar :temp.clientrvars)
findplayer(player.account).clientr.(@temp.curvar) =...
Forum: NPC Scripting 01-01-2014, 09:09 PM
Replies: 10
Views: 2,908
Posted By Blah64
Cool

Cool
Forum: Your opinion 12-15-2012, 02:51 AM
Replies: 14
Views: 14,740
Posted By Blah64
Honestly, the first thing I thought was that...

Honestly, the first thing I thought was that Developer gold is a separate entity from regular gold. Hence why it is designated as 'developer' gold and sold separately.

I don't find anything...
Forum: NPC Scripting 12-03-2012, 11:45 PM
Replies: 4
Views: 1,361
Posted By Blah64
Also, it only works for .nw levels. Any changes...

Also, it only works for .nw levels. Any changes you make to a .graal level won't be saved.
Forum: Gani Construction 11-26-2012, 06:03 AM
Replies: 2
Views: 1,245
Posted By Blah64
use a .gif copy of the file to make the gani,...

use a .gif copy of the file to make the gani, then using a text editor, just change the sprites to the .png version?
Forum: PlayerWorlds Main Forum 11-25-2012, 05:07 AM
Replies: 148
Views: 27,380
Posted By Blah64
I dislike the 'real life'. It gets in the way of...

I dislike the 'real life'. It gets in the way of everything.
Forum: Playerworld Staff Openings 11-17-2012, 06:50 PM
Replies: 21
Views: 4,117
Posted By Blah64
Time for another update: Sage appears to...

Time for another update:

Sage appears to have gone AWOL on me, so I'm back to using coder art for the time being.

Some new features that have been added include:
-Asteroids and mining
-Some...
Forum: Playerworld Staff Openings 11-11-2012, 05:59 AM
Replies: 21
Views: 4,117
Posted By Blah64
Sage ended up joining me and is making graphics...

Sage ended up joining me and is making graphics for 'Unknown'
Here's some progress that has been made on the server:
http://i249.photobucket.com/albums/gg203/Blah64_photo/inside.png...
Forum: Playerworld Staff Openings 11-06-2012, 04:13 AM
Replies: 21
Views: 4,117
Posted By Blah64
'Unknown' Space themed server [Information/Hiring]

Unknown will be a space themed server that focuses on PvP and the struggle for dominance between the existing Empires. The space portion should dominate gameplay, but there will also be ground based...
Forum: NPC Scripting 11-05-2012, 03:43 AM
Replies: 2
Views: 1,124
Posted By Blah64
I couldn't figure out how to do it, so instead I...

I couldn't figure out how to do it, so instead I just moved image info of the DB npc to a player weapon that everyone has and it updates the image using the DB NPC's vars.
Forum: NPC Scripting 11-05-2012, 12:58 AM
Replies: 2
Views: 1,124
Posted By Blah64
Rotating a DB NPC

I am able to rotate players easily using gani scripts, but when I tried to apply this to DB NPCs, it wouldn't work.

Does anyone have any advice on how to rotate a DB NPC?
Forum: Code Gallery 11-01-2012, 01:08 AM
Replies: 3
Views: 2,227
Posted By Blah64
Messaging System

I know it is useless since Graal already has its own messaging system that works a lot better, but I wanted to practice with gui stuff.

I disabled the player checks for the screenshots, that way...
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