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Search: Posts Made By: ZeLpH_MyStiK
Forum: NPC Scripting 01-21-2006, 06:58 PM
Replies: 19
Views: 4,486
Posted By ZeLpH_MyStiK
...dont give bad advice, i'm assuming this is a...

...dont give bad advice, i'm assuming this is a level npc

if (actionserverside) setlevel2 onlinestartlocal.nw,30,30;
//#CLIENTSIDE
if (created || playerenters) timeout = 1;
if (timeout)...
Forum: Tech Support 01-21-2006, 03:52 AM
Replies: 32
Views: 4,410
Posted By ZeLpH_MyStiK
Would you want to download those ganis and images...

Would you want to download those ganis and images every time you play Graal, or just once?
Forum: NPC Scripting 01-21-2006, 03:35 AM
Replies: 2
Views: 2,336
Posted By ZeLpH_MyStiK
sine? cosine?

sine? cosine?
Forum: Announcements 01-21-2006, 03:16 AM
Replies: 101
Views: 51,793
Posted By ZeLpH_MyStiK
Suggestion: 1. Allow one instance of RC2 to...

Suggestion:
1. Allow one instance of RC2 to connect to multiple servers making use of the tabs. I'm not sure how complicated this would get, but it would be a nice feature, since each instance of...
Forum: Announcements 01-20-2006, 01:37 AM
Replies: 101
Views: 51,793
Posted By ZeLpH_MyStiK
Yep, that's exactly what i meant. It makes things...

Yep, that's exactly what i meant. It makes things a lot more convenient, and old RC users are probably a lot used to using the [ESC] key to minimize RC to the system tray as opposed to moving your...
Forum: Announcements 01-19-2006, 02:55 AM
Replies: 101
Views: 51,793
Posted By ZeLpH_MyStiK
Stefan do you think it'd be doable to have the...

Stefan do you think it'd be doable to have the [ESC] button act as a shortcut for close? Just like in the old version? It'd be really helpful.
Forum: Tech Support 01-18-2006, 04:54 AM
Replies: 2
Views: 721
Posted By ZeLpH_MyStiK
Huh? What server is this? What level? A little...

Huh? What server is this? What level? A little bit more detail please?
Forum: Old Scripting Engine (GS1) 01-18-2006, 02:42 AM
Replies: 12
Views: 2,690
Posted By ZeLpH_MyStiK
have you actually seen infrared goggles? when you...

have you actually seen infrared goggles? when you actually look into them, the image is green XD
Forum: New Scripting Engine (GS2) 01-17-2006, 06:22 AM
Replies: 17
Views: 2,333
Posted By ZeLpH_MyStiK
Estimate? density = mass / volume

Estimate?
density = mass / volume
Forum: New Scripting Engine (GS2) 01-17-2006, 04:31 AM
Replies: 17
Views: 2,333
Posted By ZeLpH_MyStiK
Since you put it that way, why not include the...

Since you put it that way, why not include the npcs, and certain tiles that block the sound into the equation as well ;)
Forum: NPC Scripting 01-17-2006, 04:24 AM
Replies: 5
Views: 2,379
Posted By ZeLpH_MyStiK
So either go learn how to script, or is this is...

So either go learn how to script, or is this is for a server hire a scripter...
Forum: Future Improvements 01-16-2006, 04:42 PM
Replies: 11
Views: 812
Posted By ZeLpH_MyStiK
You just said onwall2 is able to test NPCs, so...

You just said onwall2 is able to test NPCs, so why don't you go find out about it? =\
or you can testnpc(x,y) , although i'm not sure whether it'll detect setshape changes.
Forum: New Scripting Engine (GS2) 01-16-2006, 04:39 PM
Replies: 17
Views: 2,333
Posted By ZeLpH_MyStiK
I think if you ran that function more than once,...

I think if you ran that function more than once, it would just play the file over again. Not sure.
Forum: Old Scripting Engine (GS1) 01-16-2006, 04:37 PM
Replies: 18
Views: 2,695
Posted By ZeLpH_MyStiK
So i've done some testing, it seems that on a gs2...

So i've done some testing, it seems that on a gs2 enabled server, setting a serverr string to zero does destroy the string, although not entirely. There is still somewhat of a reminant of the string....
Forum: New Scripting Engine (GS2) 01-15-2006, 10:50 PM
Replies: 17
Views: 2,333
Posted By ZeLpH_MyStiK
Then use the distance formula! =D

Then use the distance formula! =D
Forum: Graal V4 Main Forum 01-15-2006, 10:48 PM
Replies: 16
Views: 2,058
Posted By ZeLpH_MyStiK
Text flickering still occurs every now and then....

Text flickering still occurs every now and then. Although I'm not sure how to retrigger it.
Forum: NPC Scripting 01-15-2006, 10:45 PM
Replies: 3
Views: 2,635
Posted By ZeLpH_MyStiK
Although it would be better if you used: ...

Although it would be better if you used:

this.nodes = 30; // number of points used to create this illusion of a circle through polygons
setarray this.circle,this.nodes * 2; // sets up the array...
Forum: Old Scripting Engine (GS1) 01-15-2006, 06:58 PM
Replies: 18
Views: 2,695
Posted By ZeLpH_MyStiK
Wrong. Setting serverr.string to 0 will give it a...

Wrong. Setting serverr.string to 0 will give it a string value of 0. Null is not the same as 0.
Forum: Old Scripting Engine (GS1) 01-15-2006, 02:07 AM
Replies: 18
Views: 2,695
Posted By ZeLpH_MyStiK
What does any of that have to do with delphi?...

What does any of that have to do with delphi? It's common sense.
Forum: Announcements 01-11-2006, 06:20 AM
Replies: 8
Views: 10,184
Posted By ZeLpH_MyStiK
The wiki and graal aren't affiliated last time I...

The wiki and graal aren't affiliated last time I checked. So Stefan does not update the wiki, but it should be pretty much up-to-date.
Forum: NPC Scripting 01-06-2006, 06:23 AM
Replies: 29
Views: 4,127
Posted By ZeLpH_MyStiK
Why can't you just set this.reqflags on...

Why can't you just set this.reqflags on playertouchsme so that it'll just evaluate then?
Forum: Tech Support 01-06-2006, 01:07 AM
Replies: 9
Views: 1,093
Posted By ZeLpH_MyStiK
See! I told you you need to stop by N-Pulse more!...

See! I told you you need to stop by N-Pulse more! ProjectShifter needs to get on. Haven't seen him lately and I don't want to spam his phone. =(
Forum: NPC Scripting 01-05-2006, 07:07 AM
Replies: 27
Views: 3,905
Posted By ZeLpH_MyStiK
GScript does contain many secret...[ominous mood...

GScript does contain many secret...[ominous mood arises]...
Forum: Graal Main Forum (English) 01-04-2006, 07:40 AM
Replies: 18
Views: 2,003
Posted By ZeLpH_MyStiK
N-Pulse suicided too =(

N-Pulse suicided too =(
Forum: Tech Support 01-04-2006, 01:18 AM
Replies: 13
Views: 1,732
Posted By ZeLpH_MyStiK
If you're using GS2: it's setTimer(float); ...

If you're using GS2:
it's
setTimer(float);
not timeout();
it is called by using
function onTimeOut() {}
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